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کارت گرافیک, کپچر , تدوین و تیونر بحث در مورد انواع کارت های گرافیک، ادیت حرفه ای، تیونر و کارتهای مخصوصو رندر

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Old 10-03-2007, 23:44
  (#13)
AMD>INTEL
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پیشفرض DirectX 9 vs. DirectX 10, A Reason To Consider Vista

http://gizmodo.com/gadgets/pcs/direc...for-243099.php
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Old 11-03-2007, 11:49
  (#14)
vbigdeli
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پیشفرض NVIDIA Developer Tools Updated at GDC 2007

At GDC this week, NVIDIA unveiled a major update to their suite of developers tools. Having built developer tools for over five years now, and investing millions of dollars into the program according to NVIDIA themselves, these tools allow game developers to work faster and more efficiently, getting us games faster. With DX10 gaining in popularity, slowly but surely, the need for more advanced tools is increasing.

And because using their tools helps to sell NVIDIA graphics cards, all of these developer tools are FREE. NVIDIA took some time this week to give us some information on the updated tool kit.

First up is the new SDK 10.0 that provides code samples for the all-new Direct X 10 as well as OpenGL. These code examples are mostly written by NVIDIA's engineers and teach the developers how to take advantages of the new DX10 class GPUs. As you might imagine, there are tips and tricks for tweaking code for NVIDIA's GPUs too.

NVIDIA is also introducing GPU-accelerated texture tools that can compress textures up to 10x faster than on a CPU alone. This in effect extends the video card into the GP-GPU arena by running code that would regularly be placed on the CPU. Because this is very GPU-dependent, this kind of feature might be less likely to find its way into major software titles in order to not alienate AMD's ATI graphics card users.

PerfHUD 5.0 is probably one of the more interesting of these tools even when you are NOT a developer. This software is incredibly powerful and is used for GPU debugging and performance profiling.


With this software the developer can pause the game engine, edit the shader code and see the effects in real time as they would appear to the user in a game. The ability to change these kinds of settings without a time consuming recompile is definitely a time saver, as someone who comes from a computer science background can attest to. The PerfHUD also shows information on performance in an overlay that can display information like GPU load, fractions of shaders working on pixel versus texture code, memory states and more.

Another tool that is updated in this release is the new ShaderPerf 2.0 that helps developers tune shader performance. It runs in conjunction with another application called FX Composer 2 that is used for shader creation. The FX Composer app allows developers to great shaders and see results in real time, integrate those shaders into a developer pipeline and then get performance metrics for various NVIDIA GPUs thanks to the ShaderPerf application.


Finally, NVIDIA is bringing a shader library to the developer kit that includes more than 100 HLSL shaders created by NVIDIA and other contributors. This allows developers to use an existing shader if they wish or start with an existing one and modify to suit their specific needs or to customize the effect.

And as I mentioned above, all of these tools are FREE; so if you are a serious game developer looking for help with your title or just a long programmer that wants to play with some new toys, you can get access to these tools at http://developer.nvidia.com/

اگر عکس های این پست قابل مشاهده نبود،لط? کنید از طریق این لینک به منبع اصلی خبر مراجعه ب?رمایید : http://www.pcper.com/comments.php?nid=3644
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Old 12-03-2007, 00:03
  (#15)
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پیشفرض

New 8600 GT/GTS photos + info

http://www.guru3d.com/newsitem.php?id=5084
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Old 12-03-2007, 23:21
  (#16)
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پیشفرض NVIDIA GeForce 8500GT

We have revealed in our earlier article that we will start seeing GeForce 8600 GTS, 8600 GT and 8500 GT cards on April 17th and it seems that NVIDIA has plans for two more lower end models; 8400 GS and 8300 GS slated for late April or early May. This time round, NVIDIA has a different naming for their low end G86 series; GeForce 8500 GT, 8400 GS and 8300 GS instead of 7300 GS, 7300 LE, 7100 GS based on G72 core. Perhaps we can also see GeForce 8200 and 8100 in the future.

GeForce 8500GT is based on 80nm TSMC process and has 128-bit memory interface. It seems that the rest of the G86 family will be 128-bit as well so it will pose a great threat to ATi RV610 which has only 64-bit memory interface. GeForce 8500GT will be clocked at 450MHz core and has 256MB DDR2 memory clocked at 400MHz (800MHz).

We have some preliminary scores for you at this point of time where its performance is slightly better than the current GeForce 7600 GS series. Its 3DMark06 scores (1280x1024) stood at 22xx and 3DMark05 (1024x768) scores stood at around 42xx on a Core 2 Duo X6800 processor. Its DX10 performance is yet to be seen. 8500GT will be priced between US$79 to US$99.
فایل پیوست
File Type: jpg 8500GT_thm.jpg‏ (7.8 کیلوبایت, فایل 2 مرتبه دریافت شده است)
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Old 13-03-2007, 13:33
  (#17)
shayan123
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Nvidia’s New Software Development Kit Supports Shader Model 5.0
http://www.xbitlabs.com/news/video/d...312152413.html
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Old 13-03-2007, 19:12
  (#18)
shayan123
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NVIDIA Getting Ready For Shader Model 5.0 GPU
http://www.vr-zone.com/?i=4768
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Old 13-03-2007, 19:14
  (#19)
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NVIDIA Plans G100 Against AMD R700
http://www.vr-zone.com/?i=4769

Nvidia G100 scheduled for Q1 2008
http://www.fudzilla.com/index.php?op...d=125&Itemid=1
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Old 13-03-2007, 21:47
  (#20)
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نقل قول:
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خب اينا اومدن ولومتريك لايت رو اضا?ه كردن كه تو FEAR هم بود.
خالي بنديه


: (ASUS G51VX-RX05 (Refurbished
C2D P7350 (OCable to 2.6GHz) , 2x2GB Nanya DDR2-800 , GeForce GTX 260M 1GB GDDR3 (590,950,1520) ,Seagate 320GB 7200.4
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Old 13-03-2007, 22:30
  (#21)
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nvidia با g100 به ديدار R700 ميرود !

Fudzilla are reporting that NVIDIA is preparing for G90 and even G100 and we could probably see them within a year. According to the article, G90 is an improvement on the current G80 architecture and there won't be any major changes. G100 will be a total new GPU architecture. There isn't too much information on G90 and G100 right now but we could see them by Q1 2008. G100 will match up against AMD R700.
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Old 13-03-2007, 22:52
  (#22)
Saeed
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nvidia با g100 به ديدار R700 ميرود !

Fudzilla are reporting that NVIDIA is preparing for G90 and even G100 and we could probably see them within a year. According to the article, G90 is an improvement on the current G80 architecture and there won't be any major changes. G100 will be a total new GPU architecture. There isn't too much information on G90 and G100 right now but we could see them by Q1 2008. G100 will match up against AMD R700.
ای بابا حالا چون ما خواستیم یه کارت گراقیک G80 بگیریم بحث G90 و G100 شد!



توجه: پاسخ های داده شده در بخش مشاوره برای خرید، چه از طرف مدیران و ناظران سایت و چه اعضای سایت صرفا به عنوان "پیشنهاد" است. بدیهی است که مسئولان سایت در قبال ایراد فنی در موارد پیشنهادی، مسئولیتی نخواهند داشت.
بخش "فروش" بازارچه صرفا جهت فروش قطعات استفاده شده و به اصطلاح "دسته دوم" است. هرگونه فروش یا پیش فروش قطعات نو در این تالار گفتمان ممنوع است.

سایت سخت افزار هیچگونه فروش/خدمات پس از فروش ارایه نمی دهد.


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Old 15-03-2007, 22:37
  (#23)
shayan123
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CeBIT : OCZ Demo Uses Brain Waves To Play Games
http://www.vr-zone.com/?i=4788
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Old 16-03-2007, 16:15
  (#24)
AMD>INTEL
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سازگاري كامل R600 با BIRDGE AGP ميشه گ?ت اين كارت هم ميتونه نسخه AGP هم ساخته بشه .
http://www.pcgameshardware.de/?article_id=571646
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